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Aaron Chan Design
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Boogie Time

June 2014

Boogie Time is an adventure arcade game where you take on the role of a booger as he traverses a dangerous maze within the bowels of a giant, searching for his long lost love.

When asked by Fresh Pot studio to lead the creative direction on their arcade project, I was left with little to no rules except that the back-end framework of the project should not change or be complicated.

I took this project as a challenge to create a colorful adventure through simple characters, style and an engaging interface; one where it can be appealing to all ages.

A major part of the interface was the seamless transition between the start screen and play field through intuitive touch interactions with the characters and environment. In place of any true narration, dialogue or words, the story was told through subtle animations, interface and the absurdity of the game's environment. 

google play link

booger-for-web.gif
sketchbook.jpg
boogie process 2.jpg
buttons.gif
playing ipad.jpg
playing.jpg